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Sometimes dead is better | BetterLightThanNever Challenge

This is my entry for the BetterLightThanNever challenge, organized by Unreal.
I had a lot of fun doing it and since I used only Lumen as my source of light, I learned a lot about it's usage and some of it's limitations.
For a detailed list of all the outsource assets used, please visit my post in the Unreal forum, by clicking the link below:

https://forums.unrealengine.com/t/sometimes-dead-is-better-betterlightthannever-challenge/587627

I hope you like it.

Cinematic from youtube